Computational learning theory

Results: 425



#Item
51Sticking to the Evidence? A computational and behavioral case study of micro-theory change in the domain of magnetism Elizabeth Bonawitza , Tomer Ullmanb , Alison Gopnika , Josh Tenenbaumb (liz ), (tomeru@m

Sticking to the Evidence? A computational and behavioral case study of micro-theory change in the domain of magnetism Elizabeth Bonawitza , Tomer Ullmanb , Alison Gopnika , Josh Tenenbaumb (liz ), (tomeru@m

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Source URL: ccdlab.rutgers.edu

Language: English - Date: 2015-03-24 11:58:24
52INTRODUCTION TO MACHINE LEARNING AN EARLY DRAFT OF A PROPOSED TEXTBOOK

INTRODUCTION TO MACHINE LEARNING AN EARLY DRAFT OF A PROPOSED TEXTBOOK

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Source URL: robotics.stanford.edu

Language: English - Date: 2010-06-21 13:24:18
53Learning Theory for Vector-Valued Distribution Regression∗ Zolt´an Szab´o (Gatsby Computational Neuroscience Unit, University College London)†  Abstract

Learning Theory for Vector-Valued Distribution Regression∗ Zolt´an Szab´o (Gatsby Computational Neuroscience Unit, University College London)† Abstract

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Source URL: www.gatsby.ucl.ac.uk

Language: English - Date: 2015-07-02 20:00:47
    54Kernel Belief Propagation  1 Le Song,1 Arthur Gretton,1,2 Danny Bickson,1 Yucheng Low,1 Carlos Guestrin1 School of Computer Science, CMU; 2 Gatsby Computational Neuroscience Unit & MPI for Biological Cybernetics

    Kernel Belief Propagation 1 Le Song,1 Arthur Gretton,1,2 Danny Bickson,1 Yucheng Low,1 Carlos Guestrin1 School of Computer Science, CMU; 2 Gatsby Computational Neuroscience Unit & MPI for Biological Cybernetics

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    Source URL: select.cs.cmu.edu

    Language: English - Date: 2011-07-19 21:41:57
    55Learning and Knowledge Generation in General Games Shiven Sharma, Ziad Kobti, Scott Goodwin Abstract— General Game Playing (GGP) aims at developing game playing agents that are able to play a variety of games and in th

    Learning and Knowledge Generation in General Games Shiven Sharma, Ziad Kobti, Scott Goodwin Abstract— General Game Playing (GGP) aims at developing game playing agents that are able to play a variety of games and in th

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    Source URL: www.csse.uwa.edu.au

    Language: English
    56IEEE TRANSACTIONS ON SYSTEMS, MAN, AND  455 CYBERNETICS, VOL. SMC-3, NO. 5, SEPTEMBER 1973

    IEEE TRANSACTIONS ON SYSTEMS, MAN, AND 455 CYBERNETICS, VOL. SMC-3, NO. 5, SEPTEMBER 1973

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    Source URL: www-isl.stanford.edu

    Language: English - Date: 2007-10-25 10:13:38
    57LEARNING CIRCUITS AND NETWORKS BY INJECTING VALUES 1

    LEARNING CIRCUITS AND NETWORKS BY INJECTING VALUES 1

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    Source URL: www.levreyzin.com

    Language: English - Date: 2010-09-09 14:03:27
    58ANNEXURE D: LIST OF REPUTED PUBLICATIONS IN CSE  Acronym SIGCOMM SIGMETRICS CCS

    ANNEXURE D: LIST OF REPUTED PUBLICATIONS IN CSE Acronym SIGCOMM SIGMETRICS CCS

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    Source URL: www.cse.iitd.ac.in

    Language: English - Date: 2016-03-26 00:11:24
    59LOWER BOUNDS ON LEARNING RANDOM STRUCTURES WITH STATISTICAL QUERIES 1

    LOWER BOUNDS ON LEARNING RANDOM STRUCTURES WITH STATISTICAL QUERIES 1

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    Source URL: www.levreyzin.com

    Language: English - Date: 2010-10-08 08:44:26
    601	
    some	
  context	
  and	
  an	
  introduction	
  to	
  my	
  field	
   2	
  

    1   some  context  and  an  introduction  to  my  field   2  

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    Source URL: www.levreyzin.com

    Language: English - Date: 2012-01-20 18:12:52